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BIO
I am a 3D Artist and 3D Manager, Technical Design with over 8 years of experience. My skill set is mainly focused on modelling, sculpting, texturing, lookdev, both hard-surface and organic, and creating CGI environment.
RESUME
Skills:
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3D Modeling
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Sculpting
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Photorealistic Render
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Character Modeling
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3D Cloth Design
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Garment Simulation & Animation
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Texturing
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PBR Texturing
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3D Environment Design
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Level/Game Design
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Facial Blendshapes
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Animation
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Mocap Cleanup
Software:
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Autodesk Maya
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Zbrush
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Blender
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CLO3D
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Unreal Engine
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Substance Painter
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Substance Designer
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Adobe Photoshop
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Adobe Illustrator
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Adobe After Effects
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GIMP
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Motion Builder
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