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Unreal Engine Demo Super-Resolution 2020.08.24 - 23.34.49.53.jpg

BIO

I am a 3D Artist and 3D Manager, Technical Design with over 8 years of experience. My skill set is mainly focused on modelling, sculpting, texturing, lookdev, both hard-surface and organic, and creating CGI environment. 

RESUME

Skills:

  • 3D Modeling

  • Sculpting

  • Photorealistic Render

  • Character Modeling

  • 3D Cloth Design

  • Garment Simulation & Animation

  • Texturing

  • PBR Texturing

  • 3D Environment Design

  • Level/Game Design

  • Facial Blendshapes

  • Animation

  • Mocap Cleanup

Software:

  • Autodesk Maya

  • Zbrush

  • Blender

  • CLO3D

  • Unreal Engine

  • Substance Painter

  • Substance Designer

  • Adobe Photoshop

  • Adobe Illustrator

  • Adobe After Effects

  • GIMP

  • Motion Builder

  • YouTube
  • LinkedIn
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